Additional Object

Here you will learn everything about additional object configuration

Most of the configuration can be done from commands. here

Variable

Description

ID_justforindication

This show you the ID of the object when you saved the map. (Can't be changed)

enumParticle

enumParticle_IFNEXT

Particle name if the object is next of the player

x, y, z

Coordinates of the object

world

World's name

radius_size

Radius of the object

x_degrees, y_degrees, z_degrees

Rotation of the object

particle_amount

Particle multiplication

boostMultiplier

Boost applied to the player when the player pass through the object

shape

Only "Circle" or null

fireworks

Fireworks given to the player with the player pass through the object

lineHelperto

let it as null

boostMultiplier: If you want that the checkpoint reduce the speed of the player you can use this parameter like this:

Example: Reduce player speed by 5% : boostMultiplier: -0.95

Last updated