âī¸Map.json
Here you will learn everything about map configuration
Most of the configuration can be done from commands. here
Variable | Description |
name | Name of the map |
Enabled | Enable or disable the map |
Checkpoints | List of checkpoints |
Ends | List of ends |
difficulty | Difficulty of the map |
default_particle_effect_random | Default particle of every checkpoints of the map |
default_particle_effect_random_ifnext | Default particle of every checkpoints of the map if the checkpoint is next of the player |
default_particle_effect_end | Default particle of every ends of the map |
default_particle_effect_end_ifnext | Default particle of every ends of the map if the end is next of the player |
location_lobby | Lobby location of the map |
location_start | Start location of the map |
location_end | End location of the map |
uuid | UUID of the map for the database. Have to be unique in the server, If you duplicate a map make sure to change this UUID |
locations_podium | Locations of podium |
podium | Enable or disable podium of the map |
MAP_TIME_MAX_MINUTES MAP_TIME_MAX_SECONDS | Maximum time for the map |
default_particle_effect_additionalObject | Default particle of every additional objects of the map |
default_particle_effect_additionalObject_ifnext | Default particle of every additional objects of the map if the end is next of the player |
spec_cant_pass_through_wall | Boolean is a spec can or not pass through walls in this map |
numberoflaps | Number of laps on this map |
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